Full event explanation - Triple Trouble Wurm Crimson

Escort:

 

First we have to escort an Asura from Firthside Vigil Waypoint to the arena.

 

On the way we have to kill some Eggs, Wurms and a Husk.

First phase:

 

At the beginning the Crimson Wurm Head will be immune to all incoming damage due to the Slick Skin that protects it. To remove the Slick Skin and get the Wurm vulnerable, you have to fill the 3 color containers in the arena.

 

Throughout the arena will be multiple color clouds (yellow, red and blue). Players must run through the clouds to collect all 3 colors and bring it to its respective extractor. You can carry all 3 colors at the same time. Clouds will disappear after a certain amount of time and respawn in a different area. Using a teleport skill will cause players to lose all colors they have collected.

 

During the event, Crimson tries to spit Great Jungle Wurm Eggs and Champion Partially Digested Husks. We always run with people that block the Wurm's attacks (called Diboof) and deal condition damage to deal with the Eggs and Husks. If the Wurm does a spin or spit, dodge out of the appearing orange fields. Also avoid to get hit by the Husks (Landing spots are marked with squad markers).

After all 3 collectors are filled with colors, the Wurm gets vulnerable and you can damage it for 30 seconds. Make sure to stand in the middle of the Wurm to hit the double damage spot. Place down fire fields and blast them for might. Warriors place their Banners and Battle Standard outside the stack so nobody pick those up. Elementalist use your Conjure Frost Bow (use skill 4 then skill 3 and drop it) and Conjure Lightning Hammer (skill 4 then keep using skill 1) inside the stack for other players to pick up.

 

After 30 seconds the Wurm will regain the Slick Skin.

 

Before we repeat the process of filling the color extractors, we have to clear the arena from Veteran Wurms.

 

We will repeat that process until we get the Wurm down to 10% HP. After that, we have to wait for the other two Wurms and organize the last burn phase. In preparation we can already fill the yellow and red container. Wait with filling the blue container until the other two Wurms are ready for a burn phase.

 

Once a Wurm Head has been decapitated, it will burrow underground and the timer will be set to 1 minute. If the other two Great Jungle Wurms are not decapitated within this time, the event will fail. So we always have to make sure to kill all 3 heads at the same time.

 

 

Second phase:

 

When all Wurm Heads are decapitated, they will unburrow and you have 2 minutes to kill them. They will use 3 attacks you have to watch out.

1. It will charge to a random player and kill everything in its way. Make sure to always stack on the commander to hinder the Wurm charging too far away and dodge out of its way.

2. It will flop up and down causing knockback.

3. It will wiggle around. This attack is harmless and you can go on damaging.

 

After this is done, a portal will appear nearby which will bring players to Firthside Vigil Waypoint where players may claim their rewards.